This Is Spinal Tap
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In true Spinal Tap fashion, this game took me over twenty years to make - first suggested to me by a friend in the early 2000s, this ended up on the back-burner more times than I can remember as I slowly started taking commissions for the games and finding my workload ever-increasing.
Whenever I did revisit the idea, I was never satisfied with how it was coming together. I needed to capture the... the sights, the sounds... the smells... of a hard-working rock band, on the road. And I got that; I got more... a lot more.
Finally acquiring a 3d printer meant I could experiment with Amp dials that went all the way up to 11, and print miniature Stonehenges that were in danger of being crushed by a dwarf. But hey, enough of my yakkin'; whaddaya say? Let's boogie!
"It's like, how much more black could this be? And the answer is none. None more black."


















